Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Mon Palae
|
Posted - 2003.12.10 19:45:00 -
[1]
Edited by: Mon Palae on 10/12/2003 19:47:31 News Flash: Battleships are supposed to be expensive. You're not playing Command & Conquer here people. If anything battleships are too easy and too cheap to acquire (as expensive as they are). For all their supposed hideous cost there sure a helluva lot of them about.
And those suggesting their car insurance as a comparison are off their nut. Do you think battleships in WWII were insured for 100% of their cost? No way. If you look at history you will find that many battleships (such as Germany's) stayed at anchor more than they were at sea because they were simply too valuable to lose. Battleships were very protected assets reflecting their incredible cost and you NEVER sent one out into the field alone.
Insurance should last forever but with the following modifications:
1) If you initiate hostilities insurance does not pay (i.e. if I take my car and intentionally ram another car my insurance will not cover my car's replacement costs).
2) Insurance does not pay if your ship is destroyed by somone your corp is officially at war with (this puts pressure on a corp losing a war to sue for peace).
3) If your ship is destroyed in a fashion that doesn't have insurance pay you can apply the 'old' policy to a new, identical ship at no charge (so you do not have to re-buy a 30 mil policy along with your new ship).
3) Each time insurance does pay your next insurance payment will be increased by some percentage. The more you lose ships the more expensive it becomes. Over time the cost will slowly drop back to market price (so if you wish to sail in dangerous space you have an added risk...if you stay in hi-sec space you ahve no worries).
As it is with insurance players can PvP with little risk to themselves. want to fly a battleship? Fine but it SHOULD cost you and arm and a leg and you SHOULD feel the pain if it is lost.
I think the above ideas would push more people to PvP in cruisers and maybe frigates (assuming they get a buff in the next patch) and pull out the BS only when some serious rock-and-roll action calls for it.
|

Mon Palae
|
Posted - 2003.12.10 20:20:00 -
[2]
Oh yeah...
4) Insurance is non-transferrable (whether the ship is sold or given) to avoid people with high insurance costs just creating ALTs to insure their ships. Either that or the cost difference, if more money is needed, must be paid by the new 'owner'. If it isn't paid the insurance is void till the difference is paid in full.
|

Mon Palae
|
Posted - 2003.12.10 21:49:00 -
[3]
Quote: So whats stopping you from not insuring it and only insuring it when your in 0.0 space and then once its about to expire.... leave there and don't come back till your insured again.
Nothing. That's fine. Of course, if you are at war with another corp then you are fair game anywhere to the enemy corp. Also, if a corpmate needs help in 0.0 space and wants reinforcements you may not be able to go unless you have the cash on-hand for the insurance or you are willing to risk your ship.
All your call though and that's fine.
|

Mon Palae
|
Posted - 2003.12.11 16:06:00 -
[4]
Jash: Are you actually complaining that you can't replace a battleship for free?
Maybe I read your post wrong.
|

Mon Palae
|
Posted - 2003.12.11 16:34:00 -
[5]
Quote: No. Combat has to cost something, otherwise you can never win.
Agreed.
In your opinion how much should that cost be? 5 mil to replace a BS? 20 mil? 50 mil? Full price?
|
|
|